Archive for the ‘ALL THINGS MOBILE’ Category

Quick Look: After The Fall for iPhone

Friday, September 30th, 2011

One thing I like about the collection of games under the ArianeSoft label is that it’s hard to look at any of them and say “this is clearly a clone of xxx”. After The Fall Puzzle is no exception to this rule. One might argue that it feels like Dungeon Raid with a Fallout setting, but one on one combat gives it a different feel than even that game. The combination of simple game play and the ability for the flow of the game to turn on a dime make for an intense, exciting experience.

All Bones, No Skin

All Bones, No Skin

You play a lone soldier in a post-apocalyptic world just trying to survive. In order to do so you’ll have to go up against and defeat one adversary after another. Each opponent gets tougher, and each time you start with a level playing field. You each have the same amount of health to start off, and you both have 0 attack modifier and 0 defense modifier. The match 3 board is where you get your supplies by matching 3 or more of the same item. This is one of those games where instead of sliding tiles back and forth you draw a line through all the tiles you want to match (they must be adjacent). When you’ve made your selection you’ll reap the benefit of whatever tile type you chose, and then it will be your opponent’s turn. If you fall below zero health, the game is over. If your opponent loses you move on to fight another villain with more health.

Items on the board do one of 4 things. Weapons like grenades and axes do direct damage to the opponent’s health. If you have an attack modifier, that value is added to the total damage done by the weapons. Any defense the opponent has goes away first before health is reduced. Things like helmets and camouflage pants increase your defense. Objects like target signs and multiple bullets boost your attack modifier. Finally, food, drink and medical supplies help you regain health. The values of each object can be found in the help screen, and if one of the items in your chain has a x2 modifier the point total for that haul is doubled. Each round has a different set of objects, and in fact if the board needs to be reset because there are no moves, the variety of objects will most likely change.

Is Your Mascara Running?

Is Your Mascara Running?

Even though there are “stats”, you’ll be disappointed if you’re looking for a deep RPG experience. I sometimes forget that myself as I think “boy it would be nice if the game did this or that”. In reality, though, the game has a nice balance of matching and basic combat mechanics that keep it simple without it getting old. The one thing I am a bit disappointed with is the fact that it has OpenFeint integration but no achievements. Leaderboards are nice, but only effective as more people get and play the game consistently. At least achievements give you something to earn on your own.

The visuals in ATF are pretty decent. The creatures and your soldier look really cool, and the objects are all easily discernable, except for a couple of knives that look a bit too similar. There aren’t a lot of effects, but there are nice little touches like blood when someone is injured or a flash of light upon being healed. The only thing that kind of gets on my nerves is the jittering of the box for whichever player has the focus. A nicely outlined box would have sufficed here.

I'm Not Little Miss Muffet!

I'm Not Little Miss Muffet!

I like the sound effects, but in some cases they are a bit too generic. For instance, every creature sounds the same when it gets hit. There’s also something really creepy about a skeleton swallowing liquids! On the plus side, at least each of the weapons has a unique sound to it. The music in ATF is really good. I’m not sure it fits the post-apocalyptic mood so much (at least not the in-game music), but it’s easy to listen to and doesn’t get overbearing.

After The Fall Puzzle is a great example of how a game doesn’t have to be revolutionary to still be fun. It’s the matching concept we know and love with a couple of twists, and it doesn’t try to be any game’s clone. The non-fantasy setting is a nice touch, and random boards and creatures make for a new experience every time you play. It might not have all the bells and whistles of its contemporaries, but it’s great for spending a few minutes here and there when you feeling like matching with a little bit more.

Final Verdict: Recommended
App Store Link
App Shopper Link


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Quick Look: Tapper Pro

Friday, August 19th, 2011

 

Tapper Pro is a game for iOS. You bounce a variety of balls in an attempt to keep them aloft. It doesn’t do that very well.

I could end my review here, but I’m going to elaborate as much as I possibly can.

Prepare to press the Home button in about 30 seconds.

Gameplay

Tapper Pro, created by developer Weeny Brain’s Game, is…well, I’ll let the developers describe it via their App Store product description:


[Tapper Pro] Is a relaxing yet competitive game that makes you coming back for more. Just tap on the ball and make the impossible happens.

Making the impossible happens is something I never quite did with Tapper Pro.Unless the “impossible” in this case is the wonky physics engine, then yes, the impossible is happensing all over the place. When you tap on the ball (only taps – swipes and flicks don’t seem to affect gameplay in the least) your ball goes flying at a disproportionate speed, firing wildly up. The upper play boundary is about an inch and a half off the top of the screen, making balls disappear into the void for a few moments. This makes trying to judge when and how fast a ball will return requires a level of Jedi senses that I simply don’t have a midichlorian count high enough to attempt. Generally a ball that gets fired up off screen will come back down taking its sweet time, at a pace I can only describe as a “mosey.”

I’ll let the developers continue:

The goal of the game is just simply gain as much points as you can while keeping the ball up in the air. It gets harder and harder as the game progress. Is easy to play but hard to master type of game.

They’re right, that is in fact the goal. And you earn one thousand points per successful “tap.” (Side note: Why do games insist on making points systems count “1000, 2000, 3000…” versus  “1, 2, 3…”? Has the points exchange rate dipped since back in the day?). And Tapper Pro is also a “hard to master type of game”, especially if you think what the app description says is all that happens in the game. After eight wild prods at your iOS device’s screen another ball appears. I think this is the “impossiblehappens” they were talking about. Two moons? Now there are three moons? Impossible.

 

Total pandemoonium! I'm here all night, folks.

The three different difficulties aren’t exactly varied. I can’t seem to tell any difference between “easy” and “normal” modes, while the only “extreme” mode involved the bouncing eye. This eye moves so fast and is so much smaller that it isn’t even remotely playable. I let my wife have a go at it (she’s usually pretty good at tapping/rhythm games) and she managed to make a second eye appear before nearly pitching my phone through the front door.

Clear Eyes drops, for dry, itchy eyes.

Graphics and sound

Tapper Pro looks and feels like the simple Flash games I’d play in the computer lab in grade nine. There are five playable spheres to usher around the screen from sports balls, to the moon, to an awfully red eye. Each ball is a perfect circle which is unaffected by the MS Paint quality environments. I hoped, for example, that on the basketball court “level” I’d have a chance to toss the ball at the net, or even get points for a swish. No dice. The backgrounds are static and lifeless.

Maybe actual basketball would be more exciting like this.

The sound effects are…well, there are sound effects. The three sports balls sound like reasonably passable imitations of their real-world counterparts. The eyeball makes a weird “bink,” like a tiny spring. It also makes an vile squishing noise when it hits the ground – which happens a lot. Lastly, the moon, when tapped, sounds like a gunshot from Wolfenstein 3D. Fair enough though,

who am I to say what the moon sounds like when poked? Maybe it does sound like a digitized Luger.

Shoot the moon!

Also, you can’t listen to the iPod while playing Tapper Pro, which is an entirely silent venture beyond the various gunshots, squishes and thuds. I guess having your own music playing may ruin the ambience and immersion into the world of Tapper Pro.

I know I’m slagging on a product created by a few people in their spare time. The thing is, this game costs money. I can’t in good conscience recommend Tapper Pro to anyone. There are far better free games in the App Store that have more features than the $1 Tapper Pro. Usually “Pro” indicates that there’s a free version of the title available in the App Store, but I can’t seem to find one. This game has all the excitement of trying to put gumballs back into the machine and is probably less fun.

Tapper Pro
Pros

  • Colourful, simple graphics
  • Facebook integration
  • I learned what the moon sounds like

Cons

  • Insane physics engine
  • Static environments
  • The sound the eye makes freaks me out

Rating 1/5

Final Verdict: Not Recommended

Tapper Pro on the App Store

Developers webpage


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Quick Look: HDMI Cable With “Active Technology”

Sunday, August 7th, 2011

Are all cables created equal?

I ask this simple question since the price of a HDMI cable can range from around $4.00 to $100.00 plus. From a simple visual inspection, most HDMI cables look very similar in that they have a common connector on each end, a specific length of cable in between and in some cases a magnetic loop on each end.

Cables are not all created equal. Generally speaking, cables created using lower grade materials tend to have a shorter lifespan and exhibit lower performance levels.

A HDMI cable is designed to connect two HDMI compatible devices together and transfer the high definition signal between the two devices. The signal is uncompressed therefore a high level of digital information is being transmitted through the cable regardless of the cost price of the digital devices. As with any connection cable, the signal quality will degrade as the cable gets longer and the quality of the wiring used is lower. As the signal degrades between the sending and receiving devices (DVD player and HD TV as an example), the quality of the picture and the audio will degrade significantly.

To ensure that the overall picture and sound quality is maintained, you need to have a transmission cable that can minimize the signal loss. In theory, a cable made with a compatible connector on either end and copper wiring in between will transmit the signal between the two digital devices. This is where the difference between the lower priced cables and the higher priced cables come into the picture. Most lower priced cables are just that. Copper wiring with compatible connectors and in some cases a magnetic loop to minimize external signal interference. Higher priced cables will use various methods to minimize the signal loss and ensure optimum signal retention.

 Here is a list of specifics that you should be aware of that helps to maintain the overall signal quality received by the high definition TV.

1: The quality of the copper wiring used internally. Higher quality copper wiring ensures that the signal loss and signal speed degradation is minimized. The amount of copper wiring used. Typically more copper wiring is required to send digital signals over older analog signals.

2: The quality of the outer shielding material used. Higher quality shielding minimizes the wear and tear when the cables are moved. The electronic signal interference from other electronic and mechanical devices are also minimized.

3; The quality of the end connectors used. Gold plated end connectors minimizes the signal loss between the devices and the cable.

4: Signal amplifiers built into the connectors. This ensures that the signal sent between the devices are of optimal strength to travel through the wiring and reach the intended target at the peak signal level.

An HDMI cable with “active technology” taps into the devices power source available via the HDMI connection. By accessing the available 5 volt /5 mA power, any cable that uses the RedMere “active technology” chip has the ability to use the power to equalize the signal. By doing this, the signal transfered through the cable can be boosted to reduce the amount of copper wiring required and produce the optimum level of signal output.

This means the copper wiring and shielding material can be reduced by 70 %. The HD video cable, typically very thick and cumbersome can now be made ultra-thin, portable and very flexible. The RedMere active technology chip used in a HDMI cable will allow you to have a clear high definition image and great audio output.

 

Thinner RedMere cable on the right

 

Companies that manufacture cables using the RedMere active technology include:

  • Buffalo
  • Monster
  • PNY
  • RadioShack
  • Samsung

 

PHY Cable

 

Prices for these cables do vary but are typically in the $80.00 – $100.00 USD price range. I have only tried the test cable manufactured by RedMere and not the various cables that use the RedMere chip. This being said, any cable using the RedMere chip under the redmere specific guidelines should produce a high quality HDMI cable. The final choice of which cable to purchase would depend on the price and convenience to you.

There are other factors that determine your overall choice of cable based on distance between the source and receiving device, if the cable is to be exposed or installed within the wall, and if the cable will be used only for temporary connection like via a portable device and TV or permanently between a component DVD player and TV. Overall, any cable suited for your specific requirements that utilize the RedMere active technology should provide you with a quality video and audio signal.

I really like the RedMere active technology based HDMI cable since I tend to disconnect and connect other devices like my iPod Touch and video camera. The soft and thin cable makes it easier to disconnect and attach to other devices that will be connected for only a short period of time.

When purchasing any cable, try and get the retailer to demo the actual cable for you based on your setup requirements. This way you minimize the headaches when you get home. One last point to note: The HDMI cable should be marked indicating which end plugs into the TV and which end plugs into the sending device. Connecting the devices incorrectly will certainly produce poor results. Don’t let active words used in the packaging like EXTREME, HIGHEND, and PREMIUM convince you that the cable is better quality. Always check the specifications and ask the salesperson questions to ensure you are getting what you paid for and actually need.

Pros:

  • Very flexible and lightweight.
  • Readily available from a number of popular manufacturers.
  • Clearly marked and simple to connect.

Cons:

  • Can get pricey when dealing with longer cable lengths.

 

Final Verdict:

I would highly recommend using an active technology cable that uses the RedMere chip. The extra money invested in the high quality connection cable will ensure that you maximize your return on your money invested in the highend DVD player and HD TV.

RedMere


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Quick Look: Radical.FM Online Music Service

Monday, August 1st, 2011

 

I’m going to begin by saying that I haven’t gotten into online music for any length of time before being asked to review Radical.fm. The longest I used one was when I turned on iTunes’ Genius and Ping – and forgot about them. To be honest I prefer the old-school methods of music discovery: be it borrowing a CD of obscure live tracks from a friend; using an app like Shazam while out and about; or even more traditionally, the radio.

That being said, I can see where Radical.fm wants to go, but it’ll be a while before it gets there.

When I received my beta invitation, the header of the email touted Radical.fm’s superiority over the big players like Pandora and Spotify. Given the latter’s much-anticipated entrance into the United States, it’s hard to see the niche in which Radical fits.

The Music

The selection in the beta is limited, but it has seemed to expand as I’ve been using the service. I tried a stream-of-consciousness search to see how varied the library is.

Paul Simon – Mother and Child Reunion (search returned only a live track)

Jack Johnson – The Horizon Has Been Defeated

The Police – Message in a bottle

B.B. King – 3 O’Clock Blues

Robert Johnson – Cross Road Blues

The Rolling Stones – Sympathy for the Devil

The list was pretty impressive, showing me versions of “Sympathy for the Devil” by artists I wasn’t aware covered it (Blood, Sweat and Tears!). However, I hit a wall with the next song in my search: “Paint it Black” as covered by The Tea Party. It was a fairly popular song a few years ago, but I suppose that on a global scale the band may simply not be well known. I figured the omission could be addressed by the CRTC’s (Canadian Radio and Telecommunications Commission) draconian rules, or simply a qualm with record labels. A search for further Canadian artists turned up mixed results. There was a decent showing from The Tragically Hip, Barenaked Ladies, and a healthy dose of Rush. A few acts like I Mother Earth, Sloan, or The Trews are simply nonexistent.

Dipping into other genres I experienced the same hit-and-miss searches as I had in Rock. I was pleased with the healthy results returned by entering Sugarhill Gang, George Clinton (with and without Parliament Funkadelic) and N.W.A. I even came across a very unfortunate version of “Baby Got Back” by Vanilla Ice which, until recently, I was blissfully unaware of. My final hip-hop search was a surprise: nerdcore hip-hop artists MC Frontalot and Optimus Rhyme had a handful of tracks between them – more than I expected.

The Experience

This is a beta version, and it shows. Radical.fm is definitely built on some good bones, though. The UI is clean and unobtrusive, with the only ad space (so far) is relegated to a huge quarter-screen-filling banner to the right of the main panel. On login you’re confronted with the simple interface. Across the top you have your basic music controls: pause, play/next, and a microphone icon representing a voice recording/be-a-DJ feature that wasn’t available at the time of writing. Surrounding the controls you have a volume slider and elapsed/remaining time indicator. To the right of the controls you find the area of the the UI I personally spent the most time in. It shows the song currently playing (with expandable album art), options to play more, less, or block songs by the current artist, and finally a “Buy” link. Clicking this little shopping cart gives you the option to purchase the song from various outlets (at this time, only Amazon and iTunes). The same options are available for the previously-played song, but I found myself frustrated that I couldn’t go back any further than one song. Basically, if you didn’t catch the name of that band you liked that played two songs previously, you’re out of luck. Radical.fm does fancy itself a radio station, and that part of the real radio experience is replicated perfectly.

Below the main controls is the other place you’ll be spending all your time: the slider board. This is where you can create custom stations (like mine, “The Biology of Rock”, an attempt to explore the roots of rock throughout history). You’re given up to ten genres to dump into your very own station. I chose everything from “Punk” to “Funk”, “Old Rap/Hip-Hop” to “Alt Rock”, and…well, it isn’t exactly chock-full of variety. You can pick from a handful of rock eras, a few hip-hop and reggae options, and a sampling of house, trance, techno, and the like. There are some strange options, such as “Love Songs”, “Teen Pop”, “Today’s Teen Hits” , and “Recent Teen Hits”. In a search I came across both Leadbelly and Howlin’ Wolf, yet there isn’t a selectable “Blues” genre. It isn’t exactly “niche”. I imagine this will come with time, but I can’t see the necessity of three teen-centric genres – but maybe Beiber Fever hasn’t taken hold of me…yet.

The genres themes are assigned to sliders, which is probably the neatest feature of the service. Feel like more dirty power rock in your day? Slide the 80s Rock toggle to ten (eleven?) and get your Bon Jovi fix. A few hours later you’re tired of Poison and Queensryche (though I don’t see how that’s possible), so you take that slider down to three and drag your “Classic Pop” to seven and “Punk” to nine. Now you’re getting NOFX chased by Men At Work, which is a startling, but refreshing experience.

Another option for the slider board is custom playlist creation. This is where the generally user-friendly UI takes a dip. You (strangely) have two search boxes: one for artist, one for song names. The search does provide a suggest feature below as you type, which is nice considering how very picky the engine can be (“BB King” doesn’t show up, but “B.B. King” does). You search for a song and add it to your playlist. It’s straightforward and bare-bones. The simplicity has a few drawbacks, however. Don’t expect iTunes-style artist information here: you get song name, artist, length, and a link to purchase the particular song. You can then – click by slow click – scoot the chosen songs up and down within your playlist, or remove them entirely. Another issue with this format is the inability to add multiple songs in one go. Something we just expect in apps from iTunes to Gmail and everything between simply doesn’t exist in the beta. I really hope this basic feature makes it into the final build, because this oversight really brings down the experience for me. I don’t mind being obsessive-compulsive with my own music library, but I really can’t get behind going song-by-song with a service like this.

The last major feature of Radical.fm is the Radcast. This portion of the service lets you listen to other users’ stations and interact with them. You can “Steal” users’ stations – a bold word to use in the age of torrents, piracy, and the definition of ‘free’.  Once you’ve “stolen” a station or playlist, you can either simply listen to their stream, or add it to your own. The interface of the Radcast reminds me strongly of Mplayer, the ancient PC gaming and chat service from the turn of the century – in both aesthetics and operation. Take from that what you will. As someone who hasn’t been in a chat room since the days when modems screamed at you before logging in, this area didn’t really capture my attention. Granted, chat isn’t the point of this service – music is – but it just seems a little frivolous.

Radical.fm wants to be in your browser at home, at work, and in your pocket. The newest promotional video (which may draw more attention from the Beatles’ legal team than the services’ merits) states that they’ll be rolling out a mobile version. They’re promising iOS, Android, and BlackBerry apps “soon”. Having this service on the road would be a major plus for them. Strangely, the example they use for their multi-user station synchronization is a group of people jogging together. The idea is that they can all listen to the same station as they go along on their run, all happily hitting the pavement presumably in time with the music. Now, I don’t ever see myself in this situation, but if I can listen, in real-time, to the same song my friend in Sweden is listening to, that’s definitely a unique experience. Or you can do as I did: pick a random user and give their station a listen. Going from Sum 41′s “Fat Lip” to Barbara Streisand’s “People” is…different.

At its core, Radical.fm is a solidly built service that’s a little rough around the edges. It is clearly still a beta, and I feel it’ll hang on to that prefix for a while. It has some easy fixes to make and I’m going to keep checking back to see if their catalogue expands. If it does, and the mobile app deliver on their promise of real-time synched streaming, Radical.fm will be up there as a major contender in the industry.

PROS

Easy-to-use main UI.
Large library for a beta run.
Excellent sound quality.

CONS

Baffling genre selection.
Difficult playlist creation.
Pop-up confirmation/notifications nearly every time you make a change.

Final Verdict

I believe that Radical.fm has promise. As it grows and expands its library and irons out a few (easily fixable) bugs on its way out of beta, Radical.fm has a chance to be a major player on the streaming music scene. With innovate features like the genre-specific slider board and promise of real-time sync across multiple devices and platforms, Radical.fm does indeed set itself apart from the pack. A few features remain to be implemented (notably, the ability to broadcast your own voice live via your station), but for now it has a strong showing with what its got. For users wanting an easy-to-use and hands-free custom streaming experience, Radical.fm is sure to be music to their ears.

3.5/5

Final Verdict: Recommended

Radical.FM

Radical FM Player


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Quick Look: MEEBLIP Mono Digital Synth Module

Friday, November 26th, 2010

MEEBLIP - Image From http://meeblip.noisepages.com/

All I can is WOW! A digital synth module that provides the ability to create 80′s analog synth style mono sounds quickly and play them via a MIDI keyboard. This is something that is certainly lacking from many synths on the marketplace the past decade or so.

I grew up listening to 80′s New Wave music and still enjoy much of the music today. The mono synths used in the 80′s had such a unique sound never before heard before the 80′s and many artists used creative mixing and over dubbing to produce some really crazy sounds and music with these monosynths.

With analog synths evolving into digital synths with sampled sounds and true to life sound, it is wonderful to see a synth module that goes back to the early days of artificial noise. The unit coupled with a MIDI keyboard allows you to play weird waveforms and adjust the sound in realtime.

The MEEBLIP seems like a great and inexpensive way to produce some of the old sounds without spending hundreds or even thousands of dollars for sound modules that have sampled mono synth sounds. Create your own mono sounds using the MEEBLIP. This seems like a great way to dust off your old MIDI keyboard and bring some life back to your music creativity.

The unit is available as an OPEN SOURCE design thus allowing anyone with some electronic skills to modify and expand the unit to their hearts content. The unit is apparently available now for $129.00 USD and in kit form for $79.00 USD.

You can go to http://meeblip.noisepages.com/ to read more on the MEEBLIP and hear some of the weird and wonderous mono sounds produced from the MEEBLIP.


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Quick Look: Thin and Sexy MP3 Player From Sony

Tuesday, November 23rd, 2010
 
 
 

Sony Mp3 Player

The 16GB S Series Walkman® Video MP3 Player from Sony is more than just a music player. It sports a 2.0 inch TFT color display that also plays videos ( QVGA 240 X 320).  Comes with a built-in FM radio and a pair of noise cancelling headphones.

The battery life is estimated at approximately 40 hours of music listening and 10 hours of video viewing. More than sufficient for most frequent travellers.

In the Box:

  • MP3 Player
  • USB Adapter Cable
  • In-flight Adapter Cable

NOTE: I would have prefered to see also in the box an AC adapter which connects to the USB cable for standard charging instead of relying solely on a USB port of a computer.

 


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Quick Look: Cowon X7 MP3 Player

Sunday, November 21st, 2010

Cowonx7 MP3 Player

Cowon X7 MP3 player

This unit is much more than a MP3 player with a large screen. The Cowon X7 is a complete multimedia player with a 4.3 inch 16 million color TFT touch screen. Comes with 2 GB of flash operating memory and at least 120 Gb of hard drive storage space.

File format supported:

Audio – MP2/3, WMA, OGG, FLC, APE, WAV

Video – AVI, WMV, ASF with DIVX

Built-in FM Radio

Built-in Speakers for private listenig without headphones.

Built-in Bluetooth for wireless control and listening. (A2DP – AVRCP *)

A/V Out to a TV to share your movies on a larger screen.

The Cowon X7 also comes with a built-in Flash player which gives you access to literally thousands of Flash based games and videos downloadable for free. The user interface also supports a few applets like a calculator, stopwatch and a notepad for drawings and memos.  The large HDD can also double as a mass storage unit allowing you easy access to the storage space via the USB connector. The Cowon X7 certainly is a versatile portable unit comes a multimedia device and a mass torage unit al in one. Go to Cowon Global for more details.

*A2Dp: Advanced Audio Distribution Profile

*AVRCP: Audio/Video Remote Control Profile


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Quick Look: APPDOPE Website for iPhone

Thursday, February 4th, 2010

I was just contacted by Morgan Davies who runs www.appdope.com. This is website devoted to iPhone and iPod Touch related software promotions. This site keeps track of newly released software and monitors existing software for price drops and other incentives that benefit the end user.

Every Friday,  www.appdope.com also gives away promotional codes to various software titles. According to Morgan, they currently have available over 50 promotional codes to giveaway. Anyone that owns an iPhone or iPod Touch should check out APPDOPE on a regular basis and especially on Fridays. You will need to register an account on APPDOPE and follow the links associated with the giveaway apps to qualify for the promo giveaways. I would suggest you go to www.appdope.com to get the whole story and enjoy what this great website has to offer.

APPDOPE is a great addition to the Apple iPhone community and should be one website that you have to bookmark. What APPDOPE offers via their MEGACOMP Fridays giveaway is one simple way of trying to secure one of the limited promotional codes developers have available to giveaway at the launch of any new title.

Final Verdict: Recommended

APPDOPE

MEGACOMP


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Quick Look: QSTARZ BT-Q1000eX GPS Lap Timer with eXtreme 5Hz log speed

Tuesday, January 26th, 2010

BT-Q1000eX Bluetooth GPSA new handheld GPS unit comes to market with high speed data logging. Typically, a GPS device has been used to capture the location of the user at any given timeframe. Also, GPS units are allowing the user to keep track of more details about the actual trip like:

  • Total distance travelled
  • Total time taken
  • Average speed for the trip
  • Waypoints to determine actual route taken

Now, with the BT-Q1000eX GPS, you can get even deeper into the complete trip analysis. The BT-Q1000eX GPS records at a blistering speed of up to 5 times per seconds. This means, you can determine intermediate speeds in situations where precise details are required. This is really handy for racing enthusiasts and experts. Precise measuring of speeds throughout the whole trip or lap in not new but the ability to have this at a pricepoint under $200.00 is very impressive. The ability to know the speed before entering the corner or exiting the corner can be readily seen afterwards for automobile racers. This technology is beneficial for any racer that actually runs through a course with numerous twists and turns. Typically standard GPS loggers record anywhere from around 5 seconds to 1 minute. This is fine for short or long distance recording to determine point A to B tracking but not so good in determining intermediate details. A speeding race car can enter and exit a turn in under 5 seconds thus making precise calculations about speed for a given spot on the track very difficult with standard GPS devices. The BT-Q1000eX GPS will record up to 5 times a second therefore about 25 points of data can be recorded within a 5 second stretch of race track.

BT-Q1000eX map

With this high speed recording capability, you now have the ability to track:

  • Average/minimum/maximum speed per lap
  • Sector time (the time from one split point to another)
  • Split time (the cumulative time from start point to split point)
  • Speed for any given position.

Just like many of the QSTARZ GPS units, it is a simple one button ON unit and requires no additional hardware to reord the data. Once the data has been recorded, you can download the data via USB or Bluetooth. The BT-Q1000eX GPS comes with Lap Time Analysis, QSports software and QTravel software.

The BT-Q1000eX GPS has a suggested retail pricing of $160.00 USD. You can find more details at QSTARZ.

Source: QSTARZ


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