Quick Look: Ten Pin Championship Bowling for iPhone
Monday, January 18th, 2010Ten Pin Championship Bowling is a nice, no frills bowling game. The problem is, it’s a nice, no frills bowling game. What I’ve learned over time with Skyworks is that I tend to gravitate towards their sports games that throw in a little something extra, something I can’t get from other sports games of the same genre. For example, World Cup Tennis had an interesting one player, half table mode. And then there was Batter Up Baseball with various targets that you could hit around the field. Unfortunately, Championship Bowling has nothing like that. As a single player experience there’s not much to keep you coming back.
In Championship Bowling you can play either Ten Pin or Strikes-In-A-Row. Ten Pin is your standard game of bowling. You can have up to four players, but they are all human controlled in a hot-seat format, so there’s no way to compete against anyone if you’re by yourself. This mode is in dire need of a computer opponent. In Strikes-In-A-Row you are trying to see how many strikes you can get. You get three opportunities to not get a strike, and then it is game over. I’m not very good at this mode, but I think I could actually get into it. However, every time you lose you have to select “play again”, go through the high score tables, and then select the mode from the main menu again. This really kills the urge to play when you’re not very good, because you spend more time setting up the game than actually playing it.
No matter which mode you choose you can select the ball you want to use from a few different colors and weights between 6 and 16 lbs. In Ten Pin mode you can also select between two different lanes. The only real difference in the lanes that I can tell is aesthetic. To control the ball you swipe left and right for positioning, and then swipe up to throw the ball. The swipe sets the initial direction and speed of the throw, and then you can tilt the device to implement a spin. Sometimes I had trouble getting it to register that I wanted to change my starting position, but otherwise the controls seemed to handle pretty well. At the very least I wish they’d add a computer opponent, but the truth is that the game really needs something to stand out from other bowling games.
The visuals are nice, but nothing overly special. Since you’re always focused in on your lane there’s not much difference between the two choices visually. It would be nice if the game would at least start with a pan around the joint so you could see some things to make one place feel different than the other. The sound effects make you feel like you’re really in a bowling alley, and the addition of the desk clerk coming over the PA every once in a while was a nice touch. This is where the main difference between the two lanes comes in, as one voiceover is a lady and the other is a man (or a lady with a bad chest cold, I guess). The music is decent, and at least there’s a different track for each lane. The Starlite lanes music reminds me a lot of the music from Bowling For Burgers.
Overall Ten Pin Championship Bowling is a nice, solid implementation of the game of bowling for the iPhone. Unfortunately, with the exception of Strikes-In-A-Row, it doesn’t really go beyond just being average. If you happen to hang around a lot with people that would rather bowl electronically than go to a real lane, you might get some use out of the hot-seat 4 player mode. If you’re really wanting something a little different from your iPhone bowling experience, however, you really need to look elsewhere.
Final Verdict: On The Fence
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